I’ve created an entity having an ellipse property.
I am trying to update its position in viewer.scene.preUpdate.addEventListener
impossible to make it working. The viewer become frozen even when playing in realtime mode
Any possible workaround or could it be a bug? not only ellispe not working, same behavior when using a cylinder or other graphical shape
The idea will to have a circle on earth surface moving over time along a precomputed trajectory
thanks for helping