We have a new technical blog post up discussing performance improvements to billboards that will be available in Cesium 1.15. We now make use of the ANGLE_instanced_arrays WebGL extension to achieve better speed and memory usage. Check it out here:
We have a new technical blog post up discussing performance improvements to billboards that will be available in Cesium 1.15. We now make use of the ANGLE_instanced_arrays WebGL extension to achieve better speed and memory usage. Check it out here: