Hello,
I was playing with the “Cesium Stories” features as I needed to share quickly some view.
But found out a weird bug, it seems that the ground is fixed at the WGS84 Ellipsoid, even when we choose the Google 3D tiles.
Therefore, most asset appear under the terrain, even though I used “CLAMP_TO_GROUND”.
This is happening for model, billboard, elipse and corridors. Somehow not for polygones.
I tried various options to make it works, but the only reliable one is to add an offset, which isn’t practical and not very “clean”.
This is not happening when I try the CZML in the sandcastle. I think it is a bit disappointing that something in the sandcastle doesn’t work in the stories, where we would expect a “smooth experience” as oppose to having to use the whole CesiumJS directly. Am I missing something?