I am happy with the results of the .terrain files, but what is the weird elevation is it from ground level as base layer bing maps aerial imagery is 2d? Is it removable?
Hey @Haadi_M1 ,
It looks like you are using the WGS ellipsoid for you globe, and your asset is geolocated based on real world position, if you try using Cesium World Terrain or Google Photorealistic Tiles for your globe, you should see far better alignment. In your screenshot you can see a “skirt” around your mesh, this is to reduce seeing gaps around mesh when there is a heigh mismatch as you see here.
If you asset isn’t geolocated correctly and is hosted in Cesium Ion, you can adjust it’s position there.
Hope that helps!
The issue is only one terrain can be rendered via CesiumJS , for other regions I render via Cesium WOrld Terrain but when I come to the target region, the .terrain files takeover.
