ParticleSystem in Time Interval

Hello,

I want to show particleSystem during specific time interval. I use lifetime property in ParticleSystem. But it is not work properly when entity is moving. The start point of ParticleSystem is stayed the same point and entity’s new position create new particleSystem. There is a Emittermodel road. First EmitterSystem is finish accurate lifetime. Others and last point of Particle system is finished at current time plus lifetime.

Thank you

Hi @elif.y,

Would you mind describing or showing an example of the effect you’re looking for?