var tileset = viewer.scene.primitives.add(new Cesium.Cesium3DTileset({
url : '/path/to/3d/tileset'
it did not work , and an error saying there is no function called Cesium3DTileset , and i could not find actually where to put it , noting that i added this line on the online cesium editor of sandcastle , and same happened to me when i did it locally …
i downloaded the 3d-tiles-master ,and took a look at the tileset.json file as well, but how to generate this file? do i have to write it down manually ? i have KML file for LOD3 data but the problem for me was how to generate a tileset file from these data ?
Thanks for answering in short time , then i understand i should create the 3d tile dataset manually ? or there is another tool i could use for that ?
and after i finish my filetileset , how can i view it on Cesium ? since the Cesium.Cesium3DTileset is still under development , noting that i downloaded the branch but its not working properly at all .
Thanks for answering in short time , then i understand i should create the 3d tile dataset manually ? or there is another tool i could use for that ?
and after i finish my filetileset , how can i view it on Cesium ? since the Cesium.Cesium3DTileset is still under development , noting that i downloaded the branch but its not working properly at all .
I don’t know of a tool available yet for converting your data. We might be offering something in the future, but I’m not sure exactly what the plan is.
If you download the 3d-tiles branch, there is a Sandcastle example under the “Development” tab that demonstrates a few 3D Tiles sample data sets. Take a look at that to see if you can troubleshoot.
But I could not find any development tab there , I even tried to run the sandcastle index.html file from sandcastle, i did not work at all .
Where could i ind this development tab please ? could you help me in finding some samples about it so the whole problem would be solved for me, please ?