Which I’ll take to mean my tiles are invalid format. Does anyone have some good example heightmap-1.0 demo tiles that I can server up for testing purposes. Or even a url I can point at.
**I’ve looked at sandcastle demos but I don’t see any good examples using **CesiumTerrainProvider. Thanks in advance.
My problem was due to a compression issue now fixed. However I have created some dummy tiles hoping to see some heights on the map but it always looks flat
I have only created tiles to a zoom level of 2. Does this matter I have zoomed in only two levels? or will it only be obvious at very high levels of zoom. Is there a way to check what height is used etc in the rendered view (ie get height from map function).
Also if I only want height detail at a very high levels of zoom does this mean I still have to have tiles above this level with their child flags set true?
Thank you Omar I will check out these functions. I am only just starting out so there is still a lot to read and learn about Cesium.
I have written my own TMS server (.net core) and currently just making up random .terrain files for testing purposes. I have image tiles already working OK, so now just need to master height tiles and then finally a quantizedmesh terrain.