I posted a question I had earlier about the orientation of pyramids earlier in the forum, creating a new thread to maybe help explain the problem I’m having. I would like to orient a pyramid that points straight up in to the sky from the surface of the earth (with apex being on the surface). However I’ve noticed when using a fixed position for the pyramid, and setting the orientation for zero degrees of rotation, it seems to be getting its reference frame from the camera’s position? Is that the default reference frame? Is there a way I could force the pyramid’s reference frame to be ECF?
I’ve read through the documentation that a pyramid gets its reference frame from the object it’s attached to, which makes sense for a inertial frame. Thanks in advance for the help. Great job on Cesium, it’s helped our project immensely.