Real-time terrain exaggeration


I was playing around with terrain exaggeration and trying to modify the exaggeration factor to see changes in real time,
At first Cesium seemed to respond well, but after a while I noticed that it was breaking other features such as GroundPrimitives.

I think I'm not using the proper way to increase the factor (viewer.scene._terrainExaggeration)... But after looking into previous posts, I found this message saying that real-time terrain exaggeration was not supported at that time:

Are there any updates on this?



In general, you shouldn’t directly access private variables (anything that starts with ‘_’). This can have unexpected side effects.

It looks like we haven’t made any changes to enable this functionality yet. I’ve created an issue here so we can track how many people are asking for this feature: