Really need help

I’m using this plugin, my default level is a Cesium level, and when I want to create a new level and enter another level, it crashes with this error, and I also use TCP

LoginId:ea9d42a94f7aff3541722db528c3b27a
EpicAccountId:c4687d8fc3564df5a33ee96f00be29b9

Fatal error: [File:D:\build++UE5\Sync\Engine\Source\Editor\UnrealEd\Private\EditorServer.cpp] [Line: 2066] World Memory Leaks: 2 leaks objects and packages. See The output above.

UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_EngineAssetDefinitions
UnrealEditor_AssetTools
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowserAssetDataSource
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_ContentBrowser
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_Slate
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
UnrealEditor_ApplicationCore
user32
user32
UnrealEditor_ApplicationCore
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll

Hi @szl, welcome to the community!

I’m sorry that you’re experiencing trouble. Can you please share more information so we can understand your issue?

  • What versions of Unreal Engine + Cesium for Unreal are you using?
  • How did you install the plugin? Did you download it from Github, or install via the Unreal Marketplace?
  • Can you provide step-by-step instructions for what you did leading up to the crash?

Once we have these details, we can try to troubleshoot from there. Thank you!

5.2.0
epic market

cavedabao.kml (1.1 MB)

5.2.0 epic market

Crashes when I want to delete or switch to another level, sometimes crashes at runtime, and when I delete another level it looks like I didn’t open the level but the level is still in memory and can’t be deleted

Hi @szl, sorry for the delay in responding.

It’s still difficult to understand what’s going on. Can you please provide step-by-step instructions for what you did leading up to the crash? Especially if you added any Cesium objects to your level?