When I generate the build, there is no error message, but when I run the application a few times, Cesium crashes. I can only open it again if I restart the PC. It shows this error message, and I don’t know what to do:
Error Message:
LoginId: a2159c5046e5a029a38a4cb66dce31cf
EpicAccountId: 354a1f9c2d4f431fad276b941344651e
Unhandled Exception: 0xe06d7363
KERNELBASE
VCRUNTIME140
msvcp140
UnrealEditor_CesiumRuntime!std::basic_string_view<char,std::char_traits >::_Xran()
UnrealEditor_CesiumRuntime!CesiumGltfContent::GltfUtilities::parseGltfCopyright()
UnrealEditor_CesiumRuntime!Cesium3DTilesSelection::TilesetContentManager::finishLoading()
UnrealEditor_CesiumRuntime!Cesium3DTilesSelection::Tileset::updateView()
UnrealEditor_CesiumRuntime!ACesium3DTileset::Tick() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\Cesium3DTileset.cpp:2249]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll