Regarding the WMS/WFS function of For Unity

I wonder if somebody implementing feature to supporting WFS in Unity.

In this thread, WMS is discussed but WFS is only mentioned in first mesaage and thread title.

I read that related thread of Cesium for Unreal.

I guess Cesium for Unreal is not supporting WFS either now.

I just want to know somebody / cesium development team working on WFS supporting( i.e vector data and its rendering)