Rendering cesium in qt or opengl

Hi

I want to try implement and render the globe in qt (I mean QOpenglWidget) by cesium native
But I cant find a roadmap; and cesium native actully has a poor document
What should I do ? Can I do it by my knowlages of opengl ? Or it’s very out of box way ?
Where should I start for reach this goal sooner ?

Thanks

Hi @ali_najjar, welcome to the community!

We actually have started publishing our documentation on our website here. It’s mainly generated from the source code, so you’ll see pages of stuff related to the APIs.

We are also working on documentation to help users understand how they may integrate Cesium Native with other platforms. @Kevin_Ring has been writing some detailed guides on how one might approach this, e.g., Add a guide to rendering 3D Tiles with Cesium Native. by kring · Pull Request #1022 · CesiumGS/cesium-native · GitHub.

The guides mentioned above are not yet included on our website, but you can download the drafts from any successfully-built Github action, like so: Add a guide to rendering 3D Tiles with Cesium Native. · CesiumGS/cesium-native@7f80e06 · GitHub

There are also several existing integrations that you might want to take a look at for help with your own implementation. For example, Cesium for Unity and vsgCs might be good starting points.

Of course, if you have additional feedback for what kinds of documentation would be helpful, please feel free to chime in on this community forum post: FEEDBACK REQUESTED: Documentation for Cesium Native / Cesium for Unreal.

Good luck with your integration endeavors!

@ali_najjar
Any news? Which library did you use?