The following Sandcastle example attempt to print the world coordinates on a right click.
This works in 3D, but in 2D it returns undefined.
Thoughts?
The following Sandcastle example attempt to print the world coordinates on a right click.
This works in 3D, but in 2D it returns undefined.
Thoughts?
Hi @poncho524,
the following code will work:
var viewer = new Cesium.Viewer("cesiumContainer", {
sceneMode: Cesium.SceneMode.SCENE2D,
});
viewer.scene.canvas.addEventListener("contextmenu", function (event) {
if (viewer.scene.pickPositionSupported) {
var point = new Cesium.Cartesian2(event.clientX, event.clientY);
console.log("point " + point);
//modification starts
var cart = viewer.camera.pickEllipsoid(point, viewer.scene.globe.ellipsoid);
//modification ends
console.log("cart " + cart);
}
});
It seems in 2D pickPosition can’t find the correct ellipsoid on itself, so u have to take the walkaround through camera.pickEllipsoid and defining the ellipsoid with viewer.scene.globe.ellipsoid.
Maybe there is an other solution to this and I am completly wrong with my explanation, but at least this is a workaround
Best, Lennart