Screenshot or movie render queue don't show credits

I output an image using cesium and google3d, but the credits are not included. Is there a way to include them?

By the way, google photorealistic 3d tiles’s detail ->cesium ->Show Credits on Screen is turned off

Hi @takag, welcome to the community!

It’s true that by default, Unreal Engine does not capture any UI elements in the application. May I ask what you’re doing to take the screenshots?

In Movie Render Queue, it seems like you can include a UI renderer here:

I found the above tip from a community tutorial here – maybe it can be helpful? :smile:

Thanks for the answer.

I want to use screenshots because it’s too much trouble to create an MRQ.

I tried “ui render”, but it didn’t come out in the path tracer. Too bad.

Thank you.

Hi @takag,

Could you share how you’re trying to take a screenshot? For example, are you doing this from Blueprints at runtime? Or from the Editor?

Hello.

How to take a screenshot
a. Shift + windows + S
b. [UE4]BPで、HUD込みのスクリーンショットを取る方法|株式会社ヒストリア
There is a limit due to the screen resolution.

Once I know how to use the widget to display credits(ScreenCredits widget blueprint?), I’d like to create editor utilities to make it more flexible.
But I don’t know how to use BP. Are there any examples?