Solid Plane in RayTracing mode

Hi! If I go to a higher altitude I found this plane that is blocking the view of the map in Raytracing. There’s any solution to this?


I don’t have a lot of experience using UE’s raytracing, but I don’t know offhand what that might be. Is it not an object shown in the Outliner?

I found what it was, It is something about the post procesing. Thanks for answering