This is a geologic layer, the colors represent the temperatures at the given places on the layer. F.e. the temperatures are higher (orange/red) in the depressions on the bottom border of this view.
This case here is a bit different: My tileset has 1 object (1 3D TIN surface, the original data is DXF), and I would like to style it with a continuous color scale based on attributes that are on each vertex of the original TIN data.
So, it’s not about styling discrete values based on attributes per object, but within an object.