Hi Cesium Team,
I am trying to load terrain from a different server than Cesium Ion.
After settings a custom URL for the Terrain I am getting weird results. The Imagery applied over the terrain is distorted and also I am getting these errors (a lot of them):
LogCesium: Warning: Too many raster overlays ogPhysicsCore: Error: PHYSX: (/Volumes/Work/Perforce/UE4/Engine/Source/ThirdParty/PhysX3/PhysX_3.4/Source/PhysXCooking/src/mesh/TriangleMeshBuilder.cpp 802) eINVALID_PARAMETER : TriangleMesh::loadFromDesc: desc.isValid() failed!
Is there a way how to use raster tiles from a different source than Ion? It seems there is no way of changing the source of the applied imagery on the terrain.
I am aware of this thread, I just don’t understand this recommendation:
what do you mean by tile’s content? The quantized mesh file?
I am not sure what is wrong since the terrain is displayed correctly in CesiumJS with the same terrain source. https://cloud.maptiler.com/tiles/terrain-quantized-mesh/cesium-terrain. Here is the source for layer.json.