Cesium native terrain error

When I load non global terrain, the upsampling area is wrong

Hello @angrycrab,
Thanks for reaching out. I’m looking in to this issue. Are you able to provide the dataset that you’re using so that I can test it out on my end?


I’ve created an issue to track this here - Stretched imagery when loading from local server · Issue #561 · CesiumGS/cesium-unreal · GitHub

It may be a bug. Thank you for bringing it to our attention.