Tile's borders imperfection

**hi everyone, **

I tried to generate a terrain with a friend’s algorithm but there’s a discontinuity between each tile. By the way I don’t have access to the source code and I’m not very used to 3D mechanics. I would like to help him. Does anyone know why this happens or what could create these discontinuities ?

You might find the terrain inspector useful in debugging this, where you can pick a tile, or see the labels, to see what tiles are having the issue:

https://cesiumjs.org/Cesium/Apps/Sandcastle/index.html?src=Cesium%20Inspector.html

If your terrain is generated from a GeoTIFF, it might be easier to upload it to Cesium ion (https://cesium.com/ion/) which will generate the terrain for you.