I’ve tried to load some local imagery files to a Cesium 3D Tileset in my project.
The issue is that it doesn’t load properly. It seems very pale/bright.
First I’ve converted the images (tiff) to imagery tilemaps
How did you do this? Did you use Cesium ion, or another tool? If it’s another tool, do the png/jpg files it creates look correct, or are they washed out as well?
One thing that jumps out at me, looking at your original post again, is that you have four or more TMS overlays, and they all have the same Material Layer Key. With the default material included with the plugin, we only support a maximum of three overlays, and each must be assigned a unique material layer key. I can’t quite explain why that would lead to the washed-out look, but that’s the first thing I’d try changing.