This is the crash log
LoginId:efae34b04b94e836e2aa3e9316229702
EpicAccountId:8058d5c04245494eba0b559587db82daUnhandled Exception: EXCEPTION_ACCESS_VIOLATION writing address 0x00007ffa8b7b6228
UnrealEditor_MeshDescription
UnrealEditor_MeshDescription
UnrealEditor_MeshDescription
UnrealEditor_MeshDescription
UnrealEditor_StaticMeshDescription
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_CoreUObject
UnrealEditor_Engine
UnrealEditor_CoreUObject
UnrealEditor_CesiumRuntime!loadPrimitiveGameThreadPart() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\CesiumGltfComponent.cpp:1897]
UnrealEditor_CesiumRuntime!UCesiumGltfComponent::CreateOnGameThread() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\CesiumGltfComponent.cpp:2170]
UnrealEditor_CesiumRuntime!UnrealResourcePreparer::prepareInMainThread() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\Cesium3DTileset.cpp:665]
UnrealEditor_CesiumRuntime!Cesium3DTilesSelection::TilesetContentManager::finishLoading()
UnrealEditor_CesiumRuntime!Cesium3DTilesSelection::Tileset::updateView()
UnrealEditor_CesiumRuntime!ACesium3DTileset::Tick() [D:\build\U5M-Marketplace\Sync\LocalBuilds\PluginTemp\HostProject\Plugins\CesiumForUnreal\Source\CesiumRuntime\Private\Cesium3DTileset.cpp:1954]
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Core
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_Engine
UnrealEditor_UnrealEd
UnrealEditor_UnrealEd
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
UnrealEditor
kernel32
ntdll