I am trying to implement a simple viewer where a 3d model will rotate 5 degrees clockwise when it is clicked on by the right mouse button. I thought this would be as simple as updating the orientation of the entity but this fails with “RangeError: Invalid array length”
I have found several posts along similar lines but it looks like the referenced sandbox examples are no longer valid. For example How can I, simply, rotate a model entity?
const entity = viewer.entities.values[0];
if (entity) {
heading = heading + 5;
if (heading > 360) heading = 0;
const newHeading = Cesium.Math.toRadians(heading);
const pitch = 0;
const roll = 0;
const hpr = new Cesium.HeadingPitchRoll(newHeading, pitch, roll);
const orientation = Cesium.Transforms.headingPitchRollQuaternion(
entity.position,
hpr
);
entity.orientation = orientation;
}