Defining a geometric error is required. It’s how the client knowing when to render a particular tile or refine to its children. Without it, no tiles will be shown.
Have you tried uploading your building data to Cesium ion (https://cesium.com/ion) to get a 3D Tileset that way?
Thanks.I tried uploading to cesium ion.It worked. But why I’m unable to see the tileset which i have converted.This time i have defined geometric error also for the tiles.But still the same issue.Attached the tileset .
This will help show some debug properties that might make it easier to find where the issue is. Here’s a Sandcastle example showing how the inspector works:
I tried with example,I’m able to view the tileset but not able to understand why its falling in wrong place.I created the tileset using FME. Does cesium ion uses fme for conversion? Why the tileset is not projecting properly?I even checked the projections and transformed the projections accordingly. I’m using cesium version 1.61.Attached the source gml file.