Hi,
I have a photorealistic 3D tile model that include normals.
I believe that models without normals are redered unlit. I’ve tried to remove shadows, animation and added a constant light coming from the camera but still I can clearly see the triangles of the geometry.
I’d like to unlit the model so that is rendered as the version without normals.
Here is a sandcaslte with my two versions of the model.
Thanks in advance.
cc @Gabby_Getz