Unreal Globe Controls

Is there a tutorial on how to get a “normal” globe control system for Cesium in unreal engine? E.g. controls like Google earth or Cesiumjs.

If not, where would be the best place to start?

For context, I’m much happier in C++ than in the unreal editor.

Hi @DavidAntonia, welcome to the community!
There’s no built-in way to do this yet, so achieving it would involve writing a substantial amount of code. Perhaps you could port the camera control from CesiumJS, for example.

A member of the community started an implementation of this awhile back. You can find that here:

I can’t vouch for this code, as I haven’t used it myself, but perhaps it is useful to you.