Hi,
My only suggestion would be to add more functionality to the examples themselves. An example might be the ellipses and ellipsoid examples, they’re all static entities drawn at exact locations, however when people want to deal with, say, ellipsoids they want to know how they can change it on the fly (properties), moving its location, how ellipsoids are rendered over and under the globe, and under and over a terrain, with or without clipping, can they be clampedToGround, how does the “stretching” work (ie. radii and inside radii, with examples of a slide bar changing its orientation, etc.
Basically, more extensive and (hopefully) practical examples. There’s an argument here for a suite of “things you might want to do” which a lot of entities have in common, so for every example of some entity, throw in the same UI (slider, checkboxes for features on and off), maybe disable controls that doesn’t work on that entity (or in that context, maybe with a simple text or link to doco).
Any and all of this might also reduce basic noise in the forum as such. Just having a simple example of an entity’s location printed to screen in Cartesian3 and Cartographic.degrees on the fly is gold.
Cheers,
Alex