I apologize for being a bit off-topic, but I’m starting a new WebGL Insights book on intermediate and advanced WebGL topics similar to what we did with OpenGL Insights. We just released the call for authors and I appreciate help spreading the word on twitter and so on:
Which books would you recommend on WebGL in terms of the development one would do on Cesium? I’m looking to buy and read something but there’s so much out there, especially in terms of threeJS. What would you recommend for WebGL and mapping? Also…when is your book coming out? I’m super excited about it!