zoomTo does not include all entities in view & changes based on screen size

Are you referring to doing something similar to this? Zoom to coordinates while keeping a certain height

That could work, and I’m testing it locally, but I haven’t found a good number for range in meters.

It seems like the zoomTo functionality doesn’t work as expected, at least on larger scales. I would expect that zoomTo adjust zoom level based on how far all the targets are, but instead it just zooms to an “arbitrary” level at the center of all the targets, or even one large target. I only say arbitrary because I don’t know exactly how the function determines zoom extent.