Zoomto polygon entity top down to the polygon

Is there any way to zoom to the polygon, in top down, and also make it perfectly fit the view point?

I want the polygon edge to parallel to the screen

Pls help

Hi @quanhoang.bhtech_gma
I may be don’t full understand your description, but I create small changes as I understand this project.
I hope this can help you

updated original sample


Hello, the end result is this

Is there any way to auto rotate the camera to the entity like this?

1 for you need use height (~282m)
2 for rotate camera - use HeadPitchRoll params for camera in scene as init position
3 you can use other methods for camera & entity ? as sample - flyTo, trackedObjects & etc