3D Buildings from vector data

Hello!

I have a problem I can not solve for a long time.

There are two layers: VectorTile(1) and Tile (2).

Source:
(1)
var layer = new ol.layer.Tile({
  source: new ol.source.OSM()
});

(2)
var layerBuilding = new ol.layer.VectorTile({
      source: new ol.source.VectorTile({
        format: format,
        tileGrid: tileGrid,
        url: 'http://{a-c}.tile.openstreetmap.us/' +
            'vectiles-buildings/{z}/{x}/{y}.topojson'
      }),
      style: function(f, resolution) {
        return (resolution < 10) ? buildingStyle : null;
      }
    });
In VectorTile layer has its own style.

Source:
var buildingStyle = new ol.style.Style({
  fill: new ol.style.Fill({
    color: '#666',
    opacity: 0.4,
  height:100
  }),
  stroke: new ol.style.Stroke({
    color: '#444',
    width: 1
  })
});

The question is that I add a height in buildings to 3D.

The result is seen in the screenshots. As can be seen when a 3D vector data for some reason lost...



Thank you!

Hi,

I guess your question is related to OL3-Cesium.

There is currently no support for Mapbox vector tiles in OL3-Cesium.

There is a proof of concept about adding extrusion and discussions, for example https://github.com/openlayers/ol3-cesium/issues/360.

Cheers,

Guillaume