I am currently working with 3D-Tiles 1.1, specifically using 3DTILES_content_voxels and implicit tiles to handle voxel data. I have encountered an issue and would like to ask for some guidance: how can I control the rendering process to hide content that does not contain any voxels?
Specifically, when loading voxel data, some tiles are empty (i.e., they do not contain any voxel data). However, these empty tiles still appear as placeholders during rendering. This results in unnecessary content being displayed, which affects the final visualization.
I have correctly set the tile availability and content availability, which has been verified to work correctly with glb models. However, when switching to voxels, the content availability I set indicates no content at position 0/0/0/0. Despite this, the console reports a 404 error requesting 0.0.0.0.json, which should not be requested. After manually adding this file, only the voxels at position 0/0/0/0 are displayed.
Is there a way to prevent these unnecessary file requests and ensure that tiles without voxel data are not displayed during the loading or rendering stage? Any suggestions or solutions would be greatly appreciated. Thank you!
Looking forward to your responses.
test-dataset.zip (5.2 KB)