3D-Tiles buildings disappear depending on camera view

@sam.rothstein Thanks for the tip with the 3D Tiles Inspector, but I have some problems with the usage. Where do I see the tile debug labels ?

On the other side I played around with Maximum Screen Space Error . For me it is curious, that adjacent buildings aren’t displayed dependent on the maximum screen space error - value 8.

With value maximum screen space error 4 all buildings are displayed, but it is very slow and not usable.

I think there is no connection to

Regards

Rüdiger