1. A concise explanation of the problem you’re experiencing.
When from afar, buildings start to load but not all of them. Some neighbouring buildings only load when i zoom in very close to the ground.
This happens within the same tilesets.
2. A minimal code example. If you’ve found a bug, this helps us reproduce and repair it.
var building = viewer.scene.primitives.add(new Cesium.Cesium3DTileset({
// url : '/map/data/building/Building',
url : '/map/data/building/Building',
maximumScreenSpaceError: 8,
shadows: Cesium.ShadowMode.CAST_ONLY
}));
Tried changing maximumScreenSpaceError parameter but no success.
The other i read is changing geometric error values. Tried a few changes but stop cause i’m not sure how it works.
The Cesium version you’re using, your operating system and browser.
1.38