3D tilesets created by dynamic methods flicker when moving the viewport.
3D tilesets created manually in the editor do not flicker.
It’s a bit like the video in this link.
3D tilesets created by dynamic methods flicker when moving the viewport.
3D tilesets created manually in the editor do not flicker.
It’s a bit like the video in this link.
Hi @Xiaoguang,
We’ll need more information from you to understand what’s going on. First, a video of this behavior on your machine would help us immensely.
Second, could you provide us with the following information:
Once we get this preliminary information, we can try to troubleshoot from there. Thank you!
You could try to dynamically create a Google Photorealistic 3D Tiles, where there are buildings, like Paris/Japan etc, it will flicker as well.
Are you by any chance actually spawning multiple copies of the tileset at the same time? Without being able to see the rest of your blueprint, it’s difficult to tell from here, but that could produce the result you’re seeing.