When I check the keep world origin near camera option of cesium georeference, the 3dtiles loaded in the scene will not be displayed
Is this happening with all tilesets, or just some of them? Does it happen with Cesium World Terrain?
Also, does this problem begin immediately when checking that option, even in editor, or does it happen only during play?
Only the 3dtiles model loaded in runtime mode cannot be displayed. It seems to be related to this function :UCesium3DTilesetRoot::_updateAbsoluteLocation()