After importing 3D Tiles data into Unity using Cesium for Unity, is it possible to access its attribute information (e.g., metadata) and understand the component inheritance relationships?
How can I extract attribute data (e.g., feature metadata) from 3D Tiles?
Are there specific component inheritance relationships form DGN/DWG file remian in Unity?
Yes, it’s possible for 3D Tiles to include rich metadata, and it’s possible to access it using Cesium for Unity. We have an example scene that demonstrates how this is done:
The available metadata will depend on how exactly the 3D Tiles tileset was created, though. Try it out and let us know how you go.