Adaptive point cloud point size

I have a point cloud loaded in a 3d tileset which is displayed as expected.

However, when i zoom in, the point distance is getting larger and the structure is getting invisible. Would it in this case be possible to create some sort of adaptive point sizes? So the more you zoom in, the larger the points will be?

I tried to play around with the examples, but i didn't find any settings for this.

Enabling point attenuation should help with that.

tileset.pointCloudShading.attenuation = true;

``

Also check out the Sandcastle demo.

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