Adding a label after loading the imagery makes the canvas blink in the newer Cesium versions

Hello!

When setting a tileLoadProgressEvent and adding a label once all the imagery tiles are loaded, the canvas "blinks" (turns black for a moment): http://cesiumjs.org/Cesium/Apps/Sandcastle/?src=Hello%20World.html&label=Showcases&gist=cf1d71eefb161f3f3546ad4e3d488423

It looks like this issue was introduced in the 1.33 update, it worked fine before.

Thanks in advance!

Hi Camila,

Thanks for reporting this! I’ve created a new issue and linked to this post so that we can notify you when we get a chance to fix it.

https://github.com/AnalyticalGraphicsInc/cesium/issues/5537

Thanks!

  • Rachel