Hi, I was wondering if it is possible to add metadata to the OSM dataset, such that I can map colors to my own values on the 3D tiles?
Unfortunately I am not able to add the data directly to Open Street Map as the data is restricted and can’t be shared publicly.
I saw this post about CesiumJS and I guess I want to do something similar in Unreal Engine.
I have a datatable with values mapped to long lat coordinates, so the best thing would be if I could edit the metadata of the dataset in editor based on these values.
I have seen some posts asking about editing in runtime and I want to emphasize that I have no such need. I could even edit the data in some external software, such as Blender, if that is a better option.
I also saw a post discussing the use of a texture and mapping to feature_id but I don’t think that is feasible based on the share number of ID:s in OSM.
I saw this post about creating a dataset in blender but I don’t really understand how replicate it.
Would it be possible to download/clip a subset of OSM and apply additional metadata to that dataset, and then upload it again to Cesium?
Regards, Gustav