Adding objects on the ground of Google' 3D Tiles

Hello! I would like to know if it’s possible to set a rigidbody/collider on the Google 3D Tiles? I would like to set up some cars that would be on the ground of those tiles. Thanks a lot!


Hi Vincent,

Physics isn’t supported currently, but we’re tracking it in #153.

The main challenge is that we stream tiles into Fabric for performance reasons, but it doesn’t yet support physics like the USD stage does.

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Hey thanks a lot for the info! We will try to use an invisible mesh generated from a point cloud for the physics.