Hello! I’m following the tutorial for the flight tracker in Unreal Engine and I’m using 5.5.4 to do this. With some help from other forum questions I was able to make it work in this newer UE version, except for one thing.
When I hit the Play-button and start everything, the route can be seen nicely. When I press ‘M’, I see the airplane at the start of the flight. However, its not moving at all, it just stays there and nothing happens. I have the duration set to 100000, loop is unchecked and everything else is just like the tutorial.
I hope someone can help with this last part. I have attached the blueprints as well.
Level blueprint:
BP_Aircraft EventGraph:
AircraftMover_Timeline: