I’m creating a program to create and visualize fantasy worlds, so I need to be able to have custom tile providers. Fortunately, Cesium allows me to do this without needing a tile server.
I’ve been practicing the different ways Cesium gives me to have my own tile providers. For example, the following is a tilemap: it uses a texture atlas and a canvas. I cut the atlas and paste the cut pieces onto another canvas to form a map. This is based on a SCV (Single Value Catalog).
My question is this: can I create an animated tilemap? I’d like to be able to represent movements and animations on a tile, not on an overlaid image. Is that possible? Performance isn’t a concern; I just want to know if it’s possible and how, so I can study it and see how to implement it.
The other thing is, I need to know if there’s a way to update individual tiles without having to reload the page. I’m working on this because I created a function that detects which tiles you want to extract, so you can draw the map yourself right in that area. Once drawn, it’s cropped and saved, allowing you to draw the world by hand. But I don’t know how to update only the tiles I change, so I don’t have to reload the whole page.
