Hi Folks, I am trying to implement a live map rendering with CesiumJS, which is served with XYZ url protocol plus a customized tile update check API call. (live map it’s rectangle & tile content are changing in the fly)
Initially i would have planned to implement it using exising ImageryProviders or TimeImageryProviders, but I found I couldn’t find a proper way to refresh (not reload all tilesets) the rectangle & rendered tiles when it changed… so i changed my mind and am trying to implement it using GroundPrimitives (by changing materials).
I am wondering if there is a more efficient way, in which I can take advantage of the existing tile rendering mechanism instead of doing it all over again (e.g. i have to do tiling myself while it has well-implemented tiling running right there.
Thanks.