<Ask For Help>Why my 3DTiles too bright?

After load my 3DTtiles file by CesiumUnreal, the model’s color is too light and very low saturation.
befor load :

after load:

I think you’ll need to adjust your level’s lighting. If you don’t want the tileset to be affected by lighting (or less affected, at least!), you can try using the “unlit” material included in Cesium for Unreal. Select it as the Opaque Material in the Cesium3DTileset’s details panel.