Background issue visible after post processing (Android)

The screenshot shows this best. Evereything’s fine on desktop, but on Android there is a visible ‘box’ around the immediate globe, and then a different colour box behind that.

The post processing effect ( adjusting tint, mainly) seems to render this background differently, creating a jarring effect, visible here. On desktop in renders perfectly.

My best guess is there may be some WebGL extension this effect relies on that isn’t supported on that Android device. Do you have a Sandcastle example you can share to reproduce?

Yes, here: