I found out when having a large ClippingPlane (Entity) and zooming closer to it, the Plane is no more being rendered near the camera in chrome. For Internet Explorer this is not the case and the entity is rendered smoothly until camera meets the Plane. This is denying every use of larger clipping planes. Hope to find help here or to create some attention to this topic.
- Open the Sandcastles "3D Tiles Clipping Planes" example.
- Multiply plane size by 20 (var radius = boundingSphere.radius*20;).
- Run changes and zoom to the tileset model.
- User browsers Chrome and IE, watch how plane is being rendered.