Brighten/Change Hue/saturation of google textures

What’s the best way to do this?

Hi @Manc_Dan,

There’s no way to directly modify the textures of 3D Tiles as they are loaded in the scene. But you can use a custom material on the tileset by following this tutorial. I believe there are Hue Saturation Lightness (HSL) conversion algorithms online, and you can insert one into a material via a custom node.