Hello,
I’m looking into upgrading an Unreal project to version 2.9.0
of Cesium-Unreal, which comes with a new version of Cesium-Native, 0.40.1
.
I’m currently using v2.7.0
for Cesium-Unreal and v0.37.0
for Cesium-Native.
I am unable to build Cesium-Native in version 0.40.1
. I’m working on a machine that is disconnected from the internet.
I had to manually specify the path to my version of Unreal (5.3.2).
Do you have any idea how to work around this issue?
1> Command line: "C:\WINDOWS\system32\cmd.exe" /c "%SYSTEMROOT%\System32\chcp.com 65001 >NUL && "C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\PROFESSIONAL\COMMON7\IDE\COMMONEXTENSIONS\MICROSOFT\CMAKE\CMake\bin\cmake.exe" -G "Ninja" -DCMAKE_BUILD_TYPE:STRING="RelWithDebInfo" -DCMAKE_INSTALL_PREFIX:PATH="U:\tmp\cesium-unreal\extern\out\install\x64-Release" -DCMAKE_C_COMPILER:FILEPATH="C:/Program Files/Microsoft Visual Studio/2022/Professional/VC/Tools/MSVC/14.33.31629/bin/HostX64/x64/cl.exe" -DCMAKE_CXX_COMPILER:FILEPATH="C:/Program Files/Microsoft Visual Studio/2022/Professional/VC/Tools/MSVC/14.33.31629/bin/HostX64/x64/cl.exe" -DCMAKE_MAKE_PROGRAM="C:\PROGRAM FILES\MICROSOFT VISUAL STUDIO\2022\PROFESSIONAL\COMMON7\IDE\COMMONEXTENSIONS\MICROSOFT\CMAKE\Ninja\ninja.exe" "U:\tmp\cesium-unreal\extern" 2>&1"
1> Working directory: U:\tmp\cesium-unreal\extern\out\build\x64-Release
1> [CMake] -- Using Unreal Engine installation at: U:/UE/UE-5.3.2.4/
1> [CMake] -- VCPKG_TRIPLET x64-windows-unreal
1> [CMake] -- VCPKG_OVERLAY_PORTS U:/tmp/cesium-unreal/extern/vcpkg-overlays
1> [CMake] -- VCPKG_OVERLAY_TRIPLETS U:/tmp/cesium-unreal/extern/vcpkg-overlays/triplets
1> [CMake] -- EZVCPKG v0.1 starting up
1> [CMake] Website: https://github.com/jherico/ezvcpkg
1> [CMake] -- EZVCPKG_BASEDIR envrionment variable not found and basedir not set, using default /.ezvcpkg
1> [CMake] -- EZVCPKG initializing
1> [CMake] commit: 2024.07.12
1> [CMake] repository: https://github.com/microsoft/vcpkg.git
1> [CMake] local dir: /.ezvcpkg/2024.07.12
1> [CMake] -- EZVCPKG Bootstrapping
1> [CMake] -- EZVCPKG Cloning repository
1> [CMake] CMake Error at cesium-native/cmake/ezvcpkg/ezvcpkg.cmake:83 (message):
1> [CMake] EZVCPKG failed with error 128
1> [CMake] Call Stack (most recent call first):
1> [CMake] cesium-native/cmake/ezvcpkg/ezvcpkg.cmake:121 (EZVCPKG_CHECK_RESULTS)
1> [CMake] cesium-native/cmake/ezvcpkg/ezvcpkg.cmake:265 (EZVCPKG_BOOTSTRAP)
1> [CMake] cesium-native/cmake/ezvcpkg/ezvcpkg.cmake:290 (EZVCPKG_FETCH_IMPL)
1> [CMake] cesium-native/CMakeLists.txt:66 (ezvcpkg_fetch)
1> [CMake] *** The output from the command was:
1> [CMake] Cloning into '/.ezvcpkg/2024.07.12'...
1> [CMake] fatal: unable to access 'https://github.com/microsoft/vcpkg.git/': Could not resolve host: github.com
1> [CMake]
1> [CMake] CMake Error at cesium-native/cmake/ezvcpkg/ezvcpkg.cmake:102 (message):
1> [CMake] Call Stack (most recent call first):
1> [CMake] cesium-native/cmake/ezvcpkg/ezvcpkg.cmake:121 (EZVCPKG_CHECK_RESULTS)
1> [CMake] cesium-native/cmake/ezvcpkg/ezvcpkg.cmake:265 (EZVCPKG_BOOTSTRAP)
1> [CMake] cesium-native/cmake/ezvcpkg/ezvcpkg.cmake:290 (EZVCPKG_FETCH_IMPL)
1> [CMake] cesium-native/CMakeLists.txt:66 (ezvcpkg_fetch)
1> [CMake] -- Configuring incomplete, errors occurred!
1> [CMake] See also "U:/tmp/cesium-unreal/extern/out/build/x64-Release/CMakeFiles/CMakeOutput.log".
Thank you,