1. A concise explanation of the problem you’re experiencing.
I have set the camera.constrainedAxis as Cesium.Cartesian3.UNIT_Z, but when I rotate the global, I can rotate it any axis. How can I fixed the camera axis when I rotate the global? thanks
2. A minimal code example. If you’ve found a bug, this helps us reproduce and repair it.
camera.constrainedAxis = Cesium.Cartesian3.UNIT_Z
3. Context. Why do you need to do this? We might know a better way to accomplish your goal.
I want to fix the axis when I rotate the global by mouse drag
4. The Cesium version you’re using, your operating system and browser.
“cesium”: “^1.37.0”,